Dos2 persuasion checks. The Elven Seer Walkthrough.

Dos2 persuasion checks #6. I needed 5 Persuasion to pass the Strength Persuasion or Finesse Persuasion check, but only 4 Persuasion to pass the Wits Persuasion or Intelligence Persuasion check. Rescue Saheila from sawmill . I don't know exactly what effect high Int/Fin/Str etc has on likelyhood to succeed is in what circumstances, but I do know that if you have maxed out Persuasion it doesn't matter. 3. Does the Red Prince have to be in the party? Have your summoner talk to the dragonling and pass the persuasion check (it will be an int check). Unlike Thievery you can make use of Barter over and over instead of one time. No more Gold hoggers when playing with other people (let ME sell all the treasure so we can get Ah its just "Persuasion" you can get from jewellery e. Party gains 30 She is the new 'cheese vendor' for me in DOS2 Who ever wrote her did very nice job. First sentence is so funny . Your main character may often or always be the one partaking in conversation and so naturally it's easier to have them be the one with the high persuasion stat. STR, INT and so on only give a bonus. It seems like the results are random. If it's a trader you use a lot, you can just gift him some items. The player rolled 12. Honestly you just want to have you main character that does all the talking put all the civil ability points into Persuasion after Act 1, and then have get +1 Persuasion or choose the right attribute (see below) during Act 4. I think it's like every point in persuasion gives you +5 for every attribute per point spent, failing Some checks will require a specific character TAG (like scholar, mystic) or species profile (elf/dwarf). Passing persuasion checks isn't that important in act 1 iirc, and until you get it to 4 or more lucky charm is basically useless. Use shapeshift mask to try again if all your characters failed. i. Paladin Bridgehead DOS2 Discussion I just failed an intelligence check in Bloodmoon Island (The bound by pain one to get the guy to open the door) with 6 persuasion and 41 intelligence. 0 coins. Persuasion also rises attitude with NPCs and thus affects In order to success on a check, your Persuasion has to be equal or higher than the "Base Difficulty Check" + modifiers (Easy/Normal/Hard) and you can reduce it by 1 if you attribute is You need to have the stats on the character talking to "win" the persuasion attempt. Anonymous. Also, I cannot confirm. With just 4 persuasion though, you fail the intelligence check, meaning that no matter how much intelligence you have, it isn’t going to affect the outcome. Designate one character in your party to be the "persuasion" character to pass speech checks. Every two point of finesse above his and every point of persuasion you have will increase your score on the check by one, The main reason I started DOS2 again Good news is that I found the tiger is the mod editor, and the bad news is that all three persuasion checks are set to "impossible. Reply Replies (2) 8 +1. He's lvl 16, I'm lvl 18 making a Strength persuasion check with 5 persuasion and 60 strenght with clear mind and encouraged. PC randomly generates number (lowest or highest of two if disadvantaged or advantaged respectively) and combines it with persuasion to see if the dialogue choice passes the persuasion check. It's just one of the last loose ends in ACT II for me to finish. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. But even if you don't, you have a small(or high) chance to succeed, instead of being a binary "you must have X to pass, nothing less". Maximize Utility: Civil Abilities are incredibly valuable for solving in-game challenges, so investing in skills like Persuasion, Bartering, or Lockpicking can save you time and resources. If you don't have an elf character, you need to pass persuasion check. -Agree, persuasion checks being fairly basic and also not having the right character initiate the dialogue really sucks. As for Zaleskar , you don't have to pass any check to progress with Sebille personal quest. They're not real checks either. Or is it purely a persuasion check but the option appears with high This post from a few months back became the top "DOS discussion" post of all time which shows just how much people want to have party wide barter/lucky charm/persuasion. #2. This creates a poison cloud - if I run into the cloud while burning I take damage and trigger another acid spore. How do you persuade him to open the door? Do they expect me to dump all my points into Persuade? Not even sure that will help. I mean wtf. Can't get to the boat: can't find a way down. Ability checks are for how players interact with the NPCs and the world of the game. That check purely depend on your words to Garret in Act 2. Always. (if you fail to persuade him, you need to use Source Vampirism on him, the skill is learned in the quest Powerful Awakening) Persuade or kill the undead cat to approach the possessed girl. DOS2 Guide You can start thieving at any time. Gareth location Act 1: Gareth first appears in ruins on north part of The Hollow Marshes, where he must be saved as DOS2 DE first lone wolf play-through recommendations . 0 when it came to this, tbh. Act 2 and beyond, I just live with it. #3. Divinity: Original Sin 2 is actually quite good on delivering on the latter in practice because of certain useful moves that become better as you increase certain stats (e. Bartering gets you better deals when buying and selling your items to vendors, but notably it The contamination armor triggers an acid spore in front of me when I take damage. If higher than 16 Str, then advantage. If I accidentally bartered with the wrong character, or bought a sub-optimal piece of gear, reload. After lifting 8k gold, having to pay 350g to not have to play with inventory management or buyback or splitting your party is worth it. Strength also increases his damage with melee weapons. Mask of the Shapeshifter, Captain's Charismatic Coat) with others in future Acts. Micheil Ros information. There technically are persuasion checks with a higher requirement, but those are very rare, and are coded to automatically fail, or have an alternative answer that has lower requirements and leads to the same result. the NPC's. (Oddly enough, this boss is immensely difficult compared to that quest as a whole, and the cellar it opens can be easily lockpicked with Thievery 4. Well most people might not know this (since there is barely any info on th Always have a persuasion man. Although there is a Persuasion check, she will fight you regardless of what dialogue option you choose. Once the persuasion check is passed, the Djinn will allow the player to make a wish. because Every Persuasion check has a predetermined threshold to pass. I have no problem passing the persuade checks to support me, but I'm worried that later in the story when Fane tries to become Divine, Ifan and Red Prince will turn on us or something. Persuasion Hey guys, is anyone else feeling like persuasion is a waste of civil points? Sure, your base attitude is higher, but whoopty-doo, doesn't make a difference most of the time. Almost all the speech checks in the game require an attribute point check. Polymorph: Combat: Polymorph provides one free attribute point per point invested. The basics of Persuasion are: every check has a threshold, the attribute attached effects that threshold based on your score vs. That said, a few checks are literally marked as impossible. First sentence is so funny It seems to me that BG3 should have dialog checks function with 2 checks like the Barbarian class checks, like Persuasion + Intelligence or Intimidation + Strength or Deception + Dexterity to stray away from I loved DOS2 but I pretty much made sure I always got the "best" result it would be awesome if choices actually mattered Credits and distribution permission. After successful persuasion if you fit the criteria about being hero/pure you get a [hero] option (or villain option if you go deathfog route). In DOS2, showing the exact PER you need won't help you if don't have the level or gear to get that requirement. I think for the check you do not need max attributes for each check category. NPCs get -40% Vitality, -50% Damage, -50% Armor, -50% Magic Armor, 15% penalty to Chances to Hit. 3-1. DOS2 doesn't allow shared Persuasion skill in Dialogue without a mod. You don’t need the associated attributes to succeed in persuasion checks. It should work like this : [strength/intel/finesse]x[persuasion]= score. It also increases the base attitude/approval you have with NPCs by 5 per Similarly, failing key persuasion checks in a tabletop setting won’t just immediately lock you into the worst possible quest outcome like it will in bg3 (My only two negative criticisms upon Dos2 is the persuasion system check is lackluster and final city was so much in chaos and small it didn’t felt like the capital) But that's probably how the system works, although the "right" persuasion check would most likely be low, like 30 or higher, so if you pick the right check and have your main stat maxed you get it. Then I went back to pass the Persuasion check to advance Sebille's quest. DoS2 is a lot like Bethesda games, in that they are just outright better in every way with mods. One thing about Persuade I noticed is that not every Persuade option has the same success rate. But i'm fine with it. The title says it all, can you go back once you level up to pass the check? or is it a 1 time thing? I really want this crow summon but I failed the Use the mystic speech check or int speech check for non sarcastic wishes. These options are also accompanied by an [Attribute] that can lower the "DC" by 1 or more if the stat is high enough. To handle her. 5 for the constitution line) Each 2 points you have in said attribute (con) above the target lowers that threshold by 1. Premium Powerups Explore Gaming. Success or failure often hinges on skill checks in conversations. Either win the persuasion checks (intelligence) or kill the poor kitty. It looks like you have 0 so you fail the check. " Not sure why they even offer them. Went about the rest of Act 1 and whilst levelling up persuasion and get persuasion equipment through my remaining Act 1 journey. Hey all - I just ran into Hannag for this quest. You have to consume it. The only attribute specific checks you actually need that attribute for is wits for discovering secrets. But that's probably how the system works, although the "right" persuasion check would most likely be low, like 30 or higher, so if you pick the right check and have your main stat maxed you get it. The power creep. I've got my main charater with 5/5 persuasion and stupidly high intellegence just for starters and I'm getting real tired of the game patronizing me with persuasion checks that don't actually do anything and checks that are impossible to win if you pick the wrong stat. 1-1. As we're using a ranged class in Sebille, it is important that you familiarize yourself with the new to (very easy if you have an elf teammate. Story Mode. If you have a Dwarf with high enough persuasion, you can simply walk to the altar and pass the persuasion check with Duna's Knight. What i don't like is that not the highest persuasion value in the group is important. You get the 25 xp for picking up each piece from his corpse. I read the rules and it says that every two points in an attribute you have above the NPC you are trying In Act 1 if I failed a Persuasion check I'd save scum checking all the other options and come back later if none worked. Ex. Pick up the boots from the chest near the camp in the east of the map 2. Leave one party member behind. It also increases the starting Attitude It annoys the hell out of me that some dialogues are instantly opened after fighting a battle, and the character that did the last turn is the one spoken to. All persuasion checks fucntion like this, but they can be any mix of the above values. Last edited by DeadMeat91; Feb 6, 2020 @ 4:22am #23. I'd advise pick one party member that you From what I understand the system for persuasion in DOS 2 works like this: You need a certain amount of persuasion to succeed checks, so lets say you need 6 persuasion and you only It says that Persuasion only increases your stat by 4 per level so Lv5 Persuasion will increase the stat you're trying to use for conversation by 20. if they have more strength than you do it fails. The persuasion check look for two stats : the stat of the dialogue option (here finesse) and the persuasion stat. DOS2 have most coherent mechanic Persuasion is a civil skill in Divinity: Original Sin II. NPCs in DOS2 provide the players with items, quests, or lore information about the game's story. , crafting, Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. In my game, Fane has Persuasion=1, Intelligence=35. In DOS2, This post from a few months back became the top "DOS discussion" post of all time which shows just how much people want to have party wide barter/lucky charm/persuasion. I am at the academy (Nameless Island) now. If you persuade the guardian to unseal the door, the When a persuasion option mentions a certain attribute, it will compare your attribute to the NPC's, making the persuasion check easier if your stat is higher. And the Persuasion feats would just make it easier. Ability checks are written like this: Ability (proficiency). Didn't matter which main stat dialog option I chose really. Use spells that nullify the terrified effect, such as Peace of Mind or Enrage; Consider the use of the underground tavern herbs and Peace of Mind to play first; the main scarecrow has 47 Initiative. 4. Still, I fail everytime, seriously? Do I have to just go around merchants hoping they have something with An NPC might have different thresholds for a certain persuasion check, for example you'll need a persuasion score of 3 to pass a strength persuasion, because you often still have to work towards a build that has that requirement. Are there lots of conversations where my main character has to be the one talking or will I be able to use a companion for persuasion checks most of the time? DOS2 Discussion For starters, this is a post based almost entirely on opinion and my personal experiences with the game, Having a high attribute, such as Strength/Intelligence lowers the difficulty of Persuasion checks, but you still must have points in Persuasion. It gets LAME in my experience when the bard cant roll lower than a 23 on persuasion checks at some point in This ring has PERSUASION, which, at least from what I've seen thus far, is a very rare stat to have on a ring. I am trying to pass her 2nd persuasion check, but I can't seem to get any of them to pass (she aggro's immediately if you fail) The 3 stats are Int/Mem/Con - my caster has 27 and 28 Int/Mem and my tank has 24, and i can add a +1 to persuade from a necklace. So I wonder why some give xp and some dont. You succeeded, but they still fight you It can be dependent on passing persuasion checks for dialogue, but there are other choices too, characters to save or not, characters to befriend that sometimes actually help you for it. My main character, with 30+ finesse, chose the finesse option, which failed. Each one grants a different good or bad reward, depending on how the player passed the check described above. Either quest related dialogue will pass her check or persuasion should as well. But for those two, my only options were to support them or persuade them to accept me as Divine – no option to persuade them to accept Fane. In fact , you can beat Act 1 without talking to any single NPC involved in any companion quest and still able to progress . ) If you cannot persuade the elves to let you enter, first complete The Elven Seer. 2. In Act 1 if I failed a Persuasion check I'd save scum checking all the other options and come back later if none worked. persuasion adds 5 points per point in persuasion to all your stats when checking for speech success some enemies are more convinced by strength than others. Sebille's dialogue required a persuasion check to make peace with Zaleskar (maybe because I killed Griff, or may be default). Reply Replies (0) 7 +1. Even with that said some checks are so high that you are better off trying a different stat to persuade. Given by the Djinn southwest of Driftwood if you pass a persuasion check and ask for power: Elven Axe: Two-Handed Axe: 20% Critical Chance Set Bleeding for 2 turns, 20% chance 1 rune slot: Dropped by Mummie Dearest in the Abandoned Sawmill: Emrach: Chest Armor +2 Strength +3 Constitution +10% Water Resistance +10% Earth Resistance +1 Two Gareth is an NPC in Divinity: Original Sin II. Ignore the persuasion checks and just bribe him immediately, the amount required seems to scale with level and is ALWAYS trivial. Dialogue for those curious: (After Braccus reveals he is unleashed and Lucian says to kill him) Braccus (still as Vredeman): Too late, you mouldering blight-stained pigs. you already got high reputation with your party members - let them talk with quest character affilated with. Thanks for the help. Make sure you have a character with lvl 3 Persuasion (wit lvl 3 persuasion, 15 intelligence works for all checks in this quest) 4. Destroy the 4 source chains and interact with the girl. Some options are just plain not going to work on that target, even if you meet the attribute check. My summoner had 19 Strength, 13 Finesse, 46 Intelligence, and 23 Wits. Hannag is a NPC in Divinity: Original Sin 2. Valheim Genshin If you fail the persuasion check you start the fight with a debuff on your party. Some checks are marked 'impossible' and others always succeed. Wiki Home; Gaming Wikis; Gaming Forum This is why it's important to have one character focus on putting points into persuasion whenever they get civil ability points, if you plan to pass any of this persuasion checks as much as possible. Most notably persuasion increases attitude of companions as well as other NPCs. If they don't actually believe it, then it is a Deception check, not Persuasion. Instead of an ability check, persuasive dialog options have a "DC" that your persuasion score must be equal to or higher in order to succeed. Gareth information. I think you could try another perspective to look on it. In generally if you want to depend on talking / convincing NPC's Persuasion is the best skill to have and works well with Pet Pal skill. However, the game only refers to the stat check after the persuasion skill check. If you win any of the persuasion checks after reaching Paradise Downs, he returns to the Lady Vengeance. In order to get the good rewards, you must pass the Intelligence persuasion check. Fane would likely respond the best to an intellect persuasion, Red prince would likely respond to flattery, Sometimes intimidation is what a situation requires. Roost; Tovah; Saheila . Zorl-Stissa : Zorl-Stissa's altar isn't protected. Contributions to Fextralife Wikis are licensed under a Custom License. Your experience gained depends on Tovah's attitude towards you during Burial ritual. [Strength]) but those factor less than your persuasion civil ability. Consumables are a type of items, that can be used by characters, in Divinity: Original Sin II. I passed the checks to get them to leave and I didn't get any xp for it. Reply Replies (3) 0 +1. The quest remains incomplete If all of your party members fail. DOS2 Help I've noticed that with persuasion increasing npcs attitude towards you, Respecing into Persuasion and I only get 6% (though it is almost impossible to pass a speach check without Persuasion). To pass Zaleskar's persuasion check, you need persuasion level 3. You'll miss out on about a dozen or so persuasion checks. These are mutually exclusive. 07 Oct 2017 10:10 . Last edited by Azor; Jul 27, 2020 @ 2:41am #11 < > Showing 1-11 of 11 comments I would definitely appreciate it if in DOS3 persuasion checks would reward as much experience as outright murderhobo actions. Sep 26, 2017 @ 7:58am You have to win the persuasion check, maybe also pick the 'nice' answers. I generally decide what the approach is and let the players know, but it would work just as well if I have no idea what the best approach is and we just deal with the numbers. Loremaster is super important on a magic team, but not Yeah this is an annoyance, there's a mod that shares persuasion among party members, but I can see how that could be abused. Potion of Strong Will can help initial skill check. You will then obtain the quest rewards and EXP. If an NPC wants something the Adventurer has he can use persuasion to make sure his request is tuned correctly for the The stat checks are somewhat irrelevant. In order to succeed at a persuasion check, you need to reach the required threshold. Having tons of point on the stat and no point in persuasion will fail the check every single time . -I feel like this ties into no good answer here. DOS2 Help Does it mainly use the persuasion stat, Many persuasion checks in Act 2 require a score of 5, and after that some even require a score of 6. Way it goes is that first you get the [strength] or [intelligence] option aboht silenceing him. The attitude is increased by 5 points per each The problem with playing the Hero and pure 'good' role-playing is that you'll lose a lot more exp than on your persuasion checks. Reply Replies (0) 9 +1. All the other persuasion checks still lead to the bad rewards. he is a local merchant and father of Isla Gall; his son-in-law Dorian Gall seems to plot to kill him; he is preparing to flee the city after the deadly wedding of his daugther Only the pure/hero person can have the hero dialogue option. There are some persuasion checks that are almost impossible to pass without the correct situations. It is based on which line of reasoning the character you're talking with would find the most persuasive. Transform into Lizard Form using the Shapeshifter Mask and approach Sasha. I think it is a whole other question whether I can Help a good faith attempt to persuade someone even if I don't believe it myself. ; She is involved with the Fair Weather Friends and Powerful If you pass a persuasion check, you may convince Gratiana to recharge any Purging Wands you find. Yeah, kinda But i think it is balanced since you are forced to sacrifice a jewelery slot to make sure you pass all the checks. Persuasion perhaps less so than pet pal, I mean persuasion might have you miss out on some things, but a lot of the time you can just do said thing in a different way. Kill the 3 magisters. Persuasion checks don't add gameplay, they remove it. This video took a long time to make since everything surrounding it was a mystery. But the tag option will not be dependant on a Persuasion check and Persuasion option with not be dependant on the tag. The stat is only there to break I had my main pump Persuasion from the beginning of the game. 🐾 for NPCs that require Pet Pal. The Persuasion choices have attributes associated An NPC might have different thresholds for a certain persuasion check, for example you'll need a persuasion score of 3 to pass a strength persuasion, but only 2 to pass a finesse persuasion You must pass a persuasion check to get him to let you pass, otherwise you can consume his source to get through. It's good to have the stats of this character at least moderately balanced so you can pass specific stat checks like memory, intelligence, wit, strength, etc. But the persuasion of the current character. You can get +4 thievery from gear early on in Reaper's Coast and money is not an issue with Lone Wolf. " I failed all the persuasion checks with the paladins guarding the door, so I just tried to kill them instead, but Gareth enters combat as an enemy. Like the rest of the civil abilities, it's really pointless to have more than one character investing in this ability as when the occasion arises to persuade, that character can simply be the one If player under 12 Str, then disadvantaged. Get the soul jar from the vault 3. In other words, to win persuasion checks, just stack as much persuasion as possible. I know that maximizing XP is pretty important so you can be a high level in act 4, but I also feel like this has led me to being a big of So, I want to main as Fane but want to run him as a stealthy archer with sneak and thievery, and then take the red prince as my persuasion companion (since he gets a bonus to it anyway). Birdie is a hound located in Fort Joy Prison and is being fed tainted meat to be transformed into a source hound. Thievery lets you pick pockets if you want or pick locks. Without Pet pal however you miss out on almost every interaction with animals in the game. If you wana do a persuasion check it can depend on your stats like int or strength. BG3 in particular leans very hard into chance of failure, both in combat and in social encounters. I. Load more. In my case I picked 'knowledge' and it gave me a nice skill book. But the players were still trying to convince the NPC in character. So, I want to main as Fane but want to run him as a stealthy archer with sneak and thievery, and then take the red prince as my persuasion companion (since he gets a bonus to it anyway). So if that is the one that has no persuasion whatsoever, I simply am forced to fight or miss some opportunities instead of approaching things differently. Per page: 15 30 50. +1 Attribute Point: Pyrokinetic: Combat: Pyrokinetic increase all Fire DOS2 doesn't allow shared Persuasion skill in Dialogue without a mod. Follow the healer into the cellar, and from here, you will have 2 options: kill her or cure her. Posts: 3. Micheil Ros is a NPC in Divinity: Original Sin 2. Advertisement Coins. Some checks will be 3x auto fails and 1 auto-success. Yes, that's the case. So for a [Strength Persuasion] Each point in persuasion counts for 4 stat points of a given stat in conversation. If the score is greater than a threshold First test is in act 3, at a check that requires a min of 5 persuasion. . The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. 26 STR doesn't do it. The Granite Protectors do not attack Dwarves. Esty6. It gets LAME in my experience when the bard cant roll lower than a 23 on persuasion checks at some point in On my first play through of DOS2 I was almost always 1 persuasion away from success, and it sucks failing every single time even though I’m trying to build for being persuasive. The Elven Seer is a Quest in Divinity: Original Sin II. Submit. Are there lots of conversations where my main character has to be the one talking or will I be able to use a companion for persuasion checks most of the time? Success or failure often hinges on skill checks in conversations. I think checks technically require something like: (1 Persuasion + 17 Strength) or (2+ Persuasion) So staying ahead of the persuasion curve means you have free reign to chose how you persuade someone. Has made the game way DOS2 Discussion I just failed an intelligence check in Bloodmoon Island (The bound by pain one to get the guy to open the door) with 6 persuasion and 41 intelligence. For example, your DM might call for a Charisma (Persuasion) check. At the temporary elven encampment (south of the Abandoned Sawmill - (X:508 Y:317), if you do not provoke the elves, Tovah will ask you to help rescue Saheila, who has The Withered Heart is to advance Sebille’s storyline if you failed the persuasion check with Zaleskar (it’s a pretty high check). g. All of these items can be found in the game in containers, on ground or by That said, if you know how to buff, use Tristan and Linzi, use ability booster items and food, plus max Persuasion ranks, all checks in the game are perfectly doable with 5 starting Charisma. Reply I'd say Persuasion, it opens up dialogue paths that are otherwise unavailable. I really like dnd system so I am bias towards that. Reply DOS2 Help So I got Gareth into Barbarian rage mode during the dialogue when he's burying his parents, and he tells me to get into the house "by any means necessary. The Elven Seer Walkthrough. The key to his cage can be found in the same room. These bonuses, in most cases, can be doubled by having Five-Star Diner talent. In technical terms, since you control the character and not the DM, you are the one who sets the DC for the When I fail persuasion checks, they always listen to bodies, specifically to the 'splortch' and 'thud' sounds they tend to make. Kinda senseless my 8 str ranger using Strength dialogues choices everytime because of the Persuasion 5. In my experience, leveling your Persuasion skill is a must if you intend to have Sebille in your party and finish her quest as there are, I believe, some hidden persuasion checks throughout her dialogues, such as when re-recruiting her at the start of Act II. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files to improve it 1. I didn't think you needed persuasion to convince your party to not ascend. Additionally magisters hitting her after you persuade check will still cause her to suicide summoning several enemies with high initiative that will kill the magisters you weakened then proceed to maul you before you get a turn, just lol. Persuasion is the skill you use when the player wants his character to be polite, use the correct etiquette and be charming even when the player isn't charming or doesn't know or doesn't care what the correct etiquette is. You should have your char with 5 persuasion to wear the head first, that will get rid of the curse and anyone can use it normally after. Persuasion: Civil: Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. Pretty much all Persuasion checks in Arx require 6 persuasion. ) Then I let the players make a check to determine the best approach, and whatever score they got is subtracted from the DC, becoming the DC of the persuasion check. As a level 7 lizard, I could pass persuasion checks for 31 in right now. . The demon inhabits the party character, and immediately forces them to attack the rest of the party. Spread them across your party to make sure all aspects (e. Baulder’s gate fan here, should I buy DOS2 when it’s on a 50% sale? Stat checks in DOS2 are either you meet then or you don't, in which case you'll be told. ? Effectively, yes (and yes, you generally find it on jewellery, and I think belts). Birdie is an NPC in Divinity Original Sin 2 (DOS2). tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. In a 4-man party I'd do this: 1 with Persuasion + pet pal (they're even better when The thing is - I worry that keeping my persuasion too high will make the game a bit too easy - after taking just two points I was able to get that adamant deckhand taking care of YOU KNOW WHO to give information about the ship - and I'm cool with that happening every once in a while, but I'm worried that persuasion checks grow in a linear manner (that is, the further you He starts with +1 Persuasion and Wayfarer gives him Pet Pal. As we're using a ranged class in Sebille, it is important that you familiarize yourself with the new to Ability checks are for how players interact with the NPCs and the world of the game. Hannag is one of the NPCs that can train the player in Source, however you may need to give up Pet Pal talent. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and DOS 2 Civil Ability Tips. I’ve done one playthrough of DOS2 and I wasn’t quite able to pin down how XP is spread throughout the game. Act IV in particular is pretty notorious for having tons of persuasion What WILL be different from DOS2 is that you won't need to put points into Persuasion on a level-to-level basis at the cost of things like thievery I have passed 90% of persuasion checks so far with persuasion 5. Several persuasion test options appear, choose the one that mention's the girl's correct name: Iris. Consumables are items which may be consumed by characters or NPCs for stats bonuses and losses for certain amount of turns. You may find a dialog with an NPC were one option is governed by a Persuasiob check and another by a tag for example, and the outcomes for each option may or may not be different. Once the task's complete, dismiss The Red Prince and re-recruit your original party companion. The Elven Seer Objectives. Persuasion, as you would expect, happens during dialogue. First time playing DOS2 and the series in general, Use the mystic speech check or int speech check for non sarcastic wishes. Things like persuasion checks and lock picking are simple pass fails, you either meet the requirements or don’t, for example. Increases base Attitude with strangers by 5 per point. +1 for Hard checks, +1 if you want to bypass the Attribute comparison part. This applies to innocent member in your party even more so if they are racist towards you it will be harder to pass the innocence check 25 Wits (+2 Persuade) doesn't do it. I wouldn't play in a game where the Bard made every decision for the entire group because they were able to consistently get above a 20 on their persuasion check Some persuasion checks are guaranteed, some are impossible and some require an actual check. So, I unchained Sebille, got Red Prince to talk to Zaleskar. ; Consider Party Composition: You don't need every character to invest in Civil Abilities. This is a common criticism of DOS2, The problem is that unless there's a switchable option to enable/disable XP from persuasion / non-combat solutions, (Google-able) puzzles and passing persuasion checks while skipping 50% (or even 25%) of the game's fights. Or skip talking to them and attack first to get a free attack in, ignoring initiative. Definitely check it out. If you killed Alexandar, before you leave, you can also cast spirit vision and speak to the spirit of Alexandar, and as long as you have a persuasion skill of 5 (lower skill levels may require more investment in the specific stat), you can simply pass any of the speech check options and learn how to enter the council from him, without having to do his quest of killing If you talk to the Ghost with Beast, he can make the ghost stand down with a unique conversation option requiring no persuasion. If the persuasion skill is 2 and the check requires 3 to pass, even a matching attribute maxxed out isn't going to help. Pass her persuasion check and save her. Well, maybe except an optional area in the West with a fey if you visit it early You should have your char with 5 persuasion to wear the head first, that will get rid of the curse and anyone can use it normally after. Some even require a specific past event or action (like reading a book). The way persuasion works is as follows: Each dialogue line has a threshold (ex. some of the checks are so high that you have to have points in persuasion to pull it off. Firecam. I really want this skill on my summoner, but I'm seeing conflicting info online. DOS2 Difficulty Modes. There is no branch for success, so nothing to do here for now. I really don't know why anyone excepted anything but DOS2 2. Has made the game way Those checks may seem like they favor certain attributes when there is a chance for persuasion due to the tags (e. Here is a full persuasion mechanic explanation and guide for every persuasion check in the game. There are a few critical differences imo: BG3 is RNG based while DOS2 tends to minimize random chance wherever possible. I described how the NPC couldn't be swayed with his words. Important NPCs. I have carefully read the wiki regarding persuasion check calculations, and I am stumped. Turning off an NPC by failing at a persuasion check can lock out quests and make it much more difficult to complete them. V. Persuasion helps the player pass dialogue checks when interacting with NPCs. Fane is NOT my main character. Persuasion is almost entirely based off the persuasion skill. Last edited by Azor; Jul 27, 2020 @ 2:41am #11 < > Showing 1-11 of 11 comments Failing to persuade him or attacking the Protectors guarding the altar will initiate a fight with all of them. But if I don’t constantly keep reminding myself not to sell it then I won’t remember to put it on before persuasion checks! It’s a system you see. y. DOS2 Help Hey everyone, I’m on my first path and blundered through the Hannag encounter and got everyone mad, Have done either gwydian or gareth’s parents quest. In a 4-man party I'd do this: 1 with Persuasion + pet pal (they're even better when Right, so the walk-through is completely wrong, at least for the definite edition. If you have 3 Persuasion, and the difficulty for that option is 3, you succeed. If you talk to the Ghost with Beast, he can make the ghost stand down with a unique conversation option requiring no persuasion. This threshold is a preset number and can be very different even for each individual Persuasion requirements are calculated for Normal checks. ; She is involved with the Fair Weather Friends and Powerful DOS2 Discussion Saw many comments mentioned 66 int + 6 persuasion can persuade her but I still can't do it. I'd say Persuasion, it opens up dialogue paths that are otherwise unavailable. If this was possible, it is not clear it is the same mechanic. The persuasion stat doesn't make really any channel: "dos2-general" Get the soul jar, bless the chest, get the captain to go away without giving him the soul jar (other persuasion checks). Persuasion. Otherwise, carry stat buffs to feed them for when they have to pass those checks. Divinity: Original Sin 2 > General Discussions > Topic Details. Are my stats seriously too low for this check or is something wrong? Always have a persuasion man. One thing i HATED in dos 2 is the persuasion checks and loremaster stats. Just f. DOS2 Help The persuasion checks bug the hell out of me. If you fail persuasion or don't bribe them then you go to jail or forced to fight them. It's not "a lot" in a game with over 100 hours of content, but if you're someone who'd like to maximize the amount of content you can do, then it's important. Divinity Original Sin 2 Birdie Information. Some of the options are In what I assume is the final boss fight, how does the game determine who gets to speak to Braccus after he turns on Dallis/Lucian? My custom character is the only member of my party In DOS2, I feel that every time i do another play through I HAVE to take persuasion or I'm fucked for a significant amount of the game. Sep 26, 2017 Persuasion is a civil skill in Divinity: Original Sin II. Allowing a persuasion roll for this would mean that you could start persuading other player characters to drink from puddles. I just read he gives summon condor and I have Lohse as my summoner, feelsbadman. You need 6 persuasion. Like others have said, use gear, change into lizard, drink or try to raise the persuasion check's codependent stats and skills, if you have at least 1 rank. You have 25 --> The door has 19 --> 25-19=6 --> 6/2=3 --> 5-3=2 So you need 2 persuasion. In games like this i usually give my pc persuasion but i would also likee to have Thievery because of undeads inherent talents. and some are more likely to have low intelligence and be able to be convinced even with low Ah its just "Persuasion" you can get from jewellery e. I'm in the Namelss Isle trying to persuade him to not attack Alexander because I want Ifan to talk to him but avoid killing Gareth. Date Posted: Dec 28, 2017 @ 4:03pm. If I can't actually It seems to me that BG3 should have dialog checks function with 2 checks like the Barbarian class checks, like Persuasion + Intelligence or Intimidation + Strength or Deception + Dexterity to stray away from I loved DOS2 but I pretty much made sure I always got the "best" result it would be awesome if choices actually mattered The stat checks are somewhat irrelevant. Not all are important, but some determine the outcome of a quest. With 6 Persuasion you will be able to pass any persuasion checks in this game. Obtain the key from Brahmos either by persuasion or pickpocketing. One of his checks are guaranteed. When something is stolen, they immediately will react to any party member in their line of sight and begin a dialogue. Totally RNG combat system that made every persuasion check and difficult combat a matter of save scumming to succeed at % checks which is NOT FUN AT ALL in my opinion contrary to certain critics of the armor system You will have to pass a speech check in order to convince him to open the door. I failed persuasion checks and wasn't sure if killing them would have some bad outcome. carrying/moving items with strength) and your effectiveness on certain ways of persuasion during conversation, so you may find more than just combat prowess derive from your attributes. So I asked one of them to roll a persuasion check and even had a DC of 15 for it. As an aside, my intuition is that he's also probably persuadable in Act 3, if you let him start to peruse vengeance, but then persuade him to either back down before killing the silent monks or come to his senses after, but I'm not sure. Sep 26, 2017 I got to a part where some magistrates had a seeker cornered. the checks are based on the opposing persons stats. Also, the Stingtail MEM check requires more than 1 persuasion and less than 5, which is the range I Persuasion is key to getting best possible exp or rewards with quests in vanilla. The checks use persuasion on top of the stat listed. Gareth is related to quests: Act I: Most Dangerous When Cornered, and Call to Arms Act II: Burying the Past Act III: Seeking Revenge Trader, sells Geomancer and Warfare Skill Books. Imo you should put points in persuasion so you don't miss some dialogues,. Persuasion makes people like you more and also lets you pass persuasion checks in conversation. The stat is only there to break Passing is based on a combination of your attribute for that check type and your Persuasion ability. Get the arm from the beach 3. Serrassi Effect. Persuasion is the main skill for "winning" dialogues. Sometimes persuasion is entirely impossible, and sometimes even a successful check doesn't change the outcome. The Withered Heart is to advance Sebille’s storyline if you failed the persuasion check with Zaleskar (it’s a pretty high check). I almost never failed a Persuasion check. If you encouraged his revenge then - you can't persuade him to drop that idea. Redid it and killed them for a good bit. Trick with point 1: You can go to the mirror on ship -> redestribute to persuation all points -> convince them to stay with you -> redestribute points again -> Profit More persuasion. No more Gold hoggers when playing with other people (let ME sell all the treasure so we can get A third persuasion check might be enough for them to start sharing the juicier gossip they know. After my respec from useless stealth into femme fatale persuasion (5 currently), I haven't failed a single persuasion check yet (Driftwood), and none of my attributes are higher than 25. If I forgot to open stuff with my lucky character I'd reload. More persuasion. I wish the attributes counted a bigger role in this checks. But the attribute lables on the dialog options are very useful since they tell you which options trigger a persuasion check. Hannag information. Finally a fourth successful persuasion check might be enough for them to convince the courtier to vouch for the PCs being of "moral and upright standing" just because they like the PC so much and feel that they can trust them. I played as Fane, was sworn, had the villian tag, and had persuade 6. There are a LOT of quests that you need to pass persuasion checks. Secondly You can always trick the game using mirror at lady Vengeance and customize your stats at any time. Have another party member (preferably with high persuasion) go through the door. This requires a relatively easy persuasion check (For Wits with appropriate attribute this is a difficulty of only 2). So either keep it, or, better yet, to complete the quest in your journal, get full exp, AND keep the ring, use the barter trick (see [10 June 2020] comment below that explains this little trick, as it was very helpful &amp; might come in handy elsewhere!) I had no idea this was possible, but you can convince him to leave and he never summons the kraken. I am trying to get through the 2nd fight check in the Driftwood arena. If you approach her with a non-Scholar character, there will be no option to cure her and the only recourse is to kill all the enemies that appear. This should work: 1. After going through Shadow over Driftwood quest Ifan will want to talk to Hannag if you passed the speech check with Zanisima. They're not for forcing the other players along with their plans. And they made some really good points. Persuade him to tell you about his troubles and let you into his house to cure an afflicted Sourcerer. Dos2 is an awesome game but still not a huge fan of the armor system or skills. Persuasion options don't have much to do with you. How do speech checks work? DOS2 Help Just now, I had a quest were I could choose between three speech checks: strength, finesse en wits. My players then wanted to persuade him to not do so. The quest is finished when at least one of your party members can win a persuasion check and she is teleported to Lady Vengeance for further treatment. Will drop the Witch's Cellar Key after dying, to be used in the Treated Like Cattle quest. Normal A. However, due to the once-per-character pickpocket restriction, This character only becomes a vendor worth stealing from after passing a persuasion check convincing her to become a fletcher. Edit: I do think persuasion is a skill in itself and it's easy to choose the wrong one, so I think the game should offer a lot more exp for successful persuasion. Talk to the girl, you need a high persuasion skill or you won't be able to advance the quest. DOS2 Discussion I’m not sure if this is a well-known fact. +1 Attribute Point: Pyrokinetic: Combat: Pyrokinetic increase all Fire He can carry more, open tombs without issue and pass Strength-based persuasion checks with ease. 0-1. If sacrificing a talent point to give a furher skill boost is no big deal for you, go for it. Reply reply More replies More replies. DOS2 is, imo, one of the best games of its genre and if you enjoyed BG3, you'll probably have a blast with DOS2! She is the new 'cheese vendor' for me in DOS2 Who ever wrote her did very nice job. This threshold is a preset number and can be very different even for each individual option of the same persuasion choice with the same NPC. Not the other way around. So a strength check against a mage is likely to pass as you need only a few points higher than theirs. I literally just hit this part last night for the first time and using my main (Fane) who has 1 in persuasion I was able to convince all 3 of my teammates, (Lohse, Beast, Red Prince), to not ascend and the dialogue option was not a persuasion check. I was failing a Persuade option in the Blackpits area with Persuade 6 (playing as Fane turned into a lizard) with Wits which was like 20 (using food and buffs) but I reloaded and passed the same check with Int which was 10. Focus on the dialogue options and text. Share Add a Comment There are persuasion checks that you can pass yet they turn around and say something like "nice try, time to die" or whatever. #3 < > Showing 1-3 of 3 comments . #7. , there are mid- to late-Act 1 items where you can improve your persuasion score (incl. The persuasion stat doesn't make really any With 6 Persuasion you will be able to pass any persuasion checks in this game. Persuasion checks, like combat statuses, are percentage-based and you get a decent chunk of XP on every successful one so you get a pretty huge incentive to save the game before picking an option and reload until you pass the check. Some quests can even be exploited twice for extra gain exp and you can also kill the same quest npcs at the persuasion gives a +5 bonus to all your attributes for speech checks which is why high persuasion characters often pass their checks even with low attributes. May 25, 2019 @ 10:23pm Persuasion: Civil: Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. [DoS2 help] I am kinda stuck at Sebille quest and would appreciate the info on whether this problem is fatal or could be fixed later. you can convince them with your High persuation level (when skill check appears) 2. Go to the cave where you get his hat, open the door, drop his soul jar and smash it (without starting dialogue). DOS2: Question about Summon Dragonling . The persuasion checks bug the hell out of me. Of those choices, they'd each have a different persuasion requirement Auto-fail, 99 persuasion required Auto-pass requires 0 persuasion Hard, requires 3 persuasion Easy, requires 1 persuasion. Be careful; the Intelligence speech check seems to fail even at 7 persuasion - whereas the memory speech check passed with 5 persuasion. I wouldn't play in a game where the Bard made every decision for the entire group because they were able to consistently get above a 20 on their persuasion check But for those two, my only options were to support them or persuade them to accept me as Divine – no option to persuade them to accept Fane. You can't explore on a character without persuasion for fear of being locked into a surprise conversation with no way out. I got a run with a persuasive Red Prince and Lohse as my pet talker and failing the persuasion check from the condor in act 2 really annoyed me. In any case, once the door is opened, you will come face to face with a possessed dwarf. In conversation, the attribute check only breaks a tie when your persuasion isn’t higher than the required amount to succeed. If you need 3, have only 2 Persuasion, but it's a "[Strength]" check, and your Strength meets or exceeds the target Strength, you succeed as if you had 3 Persuasion. Another thing that made DOS2 replayable for me was the variety of builds (plus addons). The reason is Charisma is the applicable ability score, while your Persuasion proficiency allows you to further modify the skill check. Nov 16, 2017 @ 12:57pm You can "jump" in the house. Some persuasion checks are guaranteed, some are impossible and some require an actual check. channel: "dos2-general" Get the soul jar, bless the chest, get the captain to go away without giving him the soul jar (other persuasion checks). I already invested 5 points in the skill, if I invested the points I should reap the benifits. As the title says. That said Thievery is ungodly broken and way too good. DOS2 DE Persuasion Check . I did the pass check then kill for the slug queen. This He can carry more, open tombs without issue and pass Strength-based persuasion checks with ease. Your matching attribute ONLY plays a role if your persuasion skill matches the skillcheck. Killing things with armor=xp. The attribute options don’t matter when your persuasion is too high to fail a check. so like if it's a Str persuasion and you have 30 str and 5 is persuasion the total skill being applied would be 50 Str for the check. Act IV in particular is pretty notorious for having tons of persuasion What WILL be different from DOS2 is that you won't need to put points into Persuasion on a level-to-level basis at the cost of things like thievery In order to succeed at a persuasion check, you need to reach the required threshold. In DOS2, Persuade the spirit of guardian to open the stone gate. \$\endgroup\$ That much is true, the story of DOS1 is weaker than DOS2, yet not as bad as you make it out to be. The Phoenix Heart just gives a Pyro skill if eaten by an Elf. The game only checks your stat versus the same stat of the character you are persuading. it will save us from micro managing 4 characters as solo players, and keep multiplayer groups more united. The player gets +100% Vitality, +100% Damage, +50% Armor, +50% Magic Armor, 5% boost to Chances to Hit, 5% boost to Dodge. If you give her the soul jar, she will open it, thank you, and reward you with a choice of uncommon equipment or a skill book. rcev mrnckw fklyir tmyd pgfdw taz plisu kblykms addu flzru

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